F1 Circus

F1 Circus

Front cover of the first version, the PC-Engine version.
Developer(s) Nihon Bussan
Publisher(s) Nichibutsu
Series F1 Circus
Engine Proprietary
Platform(s) Family Computer, PC-Engine
Release date(s) PCE/TG-16
  • JP September 14, 1990

FC/NES
  • JP February 7, 1992
Genre(s) Racing
Mode(s) Single-player
Rating(s)
  • CERO: n/a (not rated)
Media/distribution 6-megabit cartridge

F1 Circus (F-1サーカス?, "F-1 Circuit")[1] is a Formula One-based racing game developed by Nihon Bussan and published by Nichibutsu for the PC-Engine.

Summary

The game was released on September 14, 1990, and the word "circus" was meant to be a mistranslation of the word "circuit" (or "circuits") because the pageantry of Formula One racing slightly resembles a circus. It is loosely based on the 1991 Formula One season, F1 Circus is considered to be a representation of the average Formula One game for the PC-Engine. Players can modify their vehicles and customize their race cars, while racing through top-viewed tracks that appear to be going mostly straight up in a fast-paced speed, instead of any other direction.

On February 7, 1992, F1 Circus was later efficiently ported to the Family Computer. Although featuring cover art from the PC-Engine version, the content in this version is closer to that of the sequel, F1 Circus '91.

References

  1. ^ "Japanese title". JPNES/Yuma. http://kurx.net/game/gamebook/fc/JPnesHe.txt. Retrieved 2008-06-08.